Handled game and level design while architecting the game’s core gameplay and multiplayer networking logic for Steam deployment.
Handled game and level design while architecting the game’s core gameplay and multiplayer networking logic for Steam deployment.
Short game for Android / PC made for Rukis Productions. I made the game design, programming and level design.
Programmed the complete gameplay logic and systems for this dark, stylized twist on the classic arcade. Handled player controls, tile-based navigation, and custom AI behavior.
Single-handedly designing the mechanics, creating the visual assets, and coding the complete experience.
Developed a standalone survival horror demo. Handled core gameplay programming, level design, and system mechanics
Programmed all game mechanics, card rules, and multiplayer backend integration for this Android game.
Unity / Software Engineer
Unity / Software Engineer
Software Engineer / Networking Programmer / Unity Engineer
Founder and Sole Developer